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Written down once so it does not get asked again. |
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camera_cam
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Sep 21, 2026 |
camera_reset_player
 touched will record the players position and fire off its targets and or cameras |
Sep 21, 2026 |
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canAnimateTorso
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Sep 21, 2026 |
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canBecomeSolid
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Sep 21, 2026 |
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canDamage
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Sep 21, 2026 |
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canHitEnemy
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Sep 21, 2026 |
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canHitEnemyFromAnim
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Sep 21, 2026 |
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canHitEnemyFromJoint
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Sep 21, 2026 |
canReachEnemy
 returns true if character can walk to enemy's position. for walking monsters, enemy should be near the floor. |
Sep 21, 2026 |
canReachEntity
 returns true if character can walk to entity's position. for walking monsters, entity should be near the floor. |
Sep 21, 2026 |
canReachPosition
 returns true if character can walk to specified position. for walking monsters, position should be near the floor. |
Sep 21, 2026 |
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canSee
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Sep 21, 2026 |
Caulk
 The Caulk texture is ignored by the game even though you can see it in the editor. |
Sep 21, 2026 |
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caverns_boulderbridge
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Sep 21, 2026 |
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caverns_bridge
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Sep 21, 2026 |
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| No blog post has a picture yet. |
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IRC: #func_arena @ irc.libera.chat
Discord: Map-Center
41 fraggers right now. Be nice to others.
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