func_arena Wednesday, September 23, 2026
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r_hdr Sep 21, 2026
r_hdrAdaptionRate

The rate of adapting the hdr exposure value`. Defaulted to a second.
Sep 21, 2026
r_hdrAutoExposure

EXPENSIVE: enables adapative HDR tone mapping otherwise the exposure is derived by r_exposure
Sep 21, 2026
r_hdr_bloomFraction

fraction to smear across neighbors
Sep 21, 2026
r_hdrContrastDynamicThreshold

if auto exposure is on, all pixels brighter than this cause HDR bloom glares
Sep 21, 2026
r_hdrContrastOffset Sep 21, 2026
r_hdrContrastStaticThreshold

if auto exposure is off, all pixels brighter than this cause HDR bloom glares
Sep 21, 2026
r_hdrDebug

show scene luminance as heat map
Sep 21, 2026
r_hdr_exposure

maximum light scale
Sep 21, 2026
r_hdr_gamma

monitor gamma power
Sep 21, 2026
r_hdrGlarePasses

how many times the bloom blur is rendered offscreen. number should be even
Sep 21, 2026
r_hdrKey

magic exposure key that works well with Doom 3 maps
Sep 21, 2026
r_hdrMaxLuminance Sep 21, 2026
r_hdrMinLuminance Sep 21, 2026
r_hdr_monitorDither

random dither in monitor space
Sep 21, 2026
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