func_arena Wednesday, September 23, 2026
Building, modding and fragging like it's 1998

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r_facePlaneCull Sep 21, 2026
r_farsee Sep 21, 2026
r_fastsky Sep 21, 2026
r_fillWindowAlphaChan

Make sure alpha channel of windows default framebuffer is completely opaque at the end of each frame. Needed at least when using Wayland with older drivers.\n
Sep 21, 2026
r_finish

force a call to glFinish() every frame
Sep 21, 2026
r_fixedHorizFOV

vertical stretch for letterboxed cinematics authored for 4:3 aspect
Sep 21, 2026
r_fixsurfsky Sep 21, 2026
r_flareCoeff Sep 21, 2026
r_flareFade Sep 21, 2026
r_flares Sep 21, 2026
r_flareSize

scale the flare deforms from the material def
Sep 21, 2026
r_floatLightmap Sep 21, 2026
r_forceAmbient

render additional ambient pass to make the game less dark
Sep 21, 2026
r_forceAutoExposure Sep 21, 2026
r_forceAutoExposureMax Sep 21, 2026
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