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Written down once so it does not get asked again. |
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gltf_modelSceneName
 Scene to use when loading specific models |
Sep 21, 2026 |
gltfParser_PrefixNodeWithID
 The node's id is prefixed to the node's name during load |
Sep 21, 2026 |
gltf_parseVerbose
 print gltf json data while parsing |
Sep 21, 2026 |
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gl_vertex_arrays
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Sep 21, 2026 |
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gl_zfix
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Sep 21, 2026 |
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gl_znear
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Sep 21, 2026 |
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gl_ztrick
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Sep 21, 2026 |
g_mapCycle
 map cycling script for multiplayer games - see mapcycle.scriptcfg |
Sep 21, 2026 |
g_maxEntitiesWarning
 max number of entities before warning is displayed |
Sep 21, 2026 |
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g_maxlives
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Sep 21, 2026 |
g_maxShowDistance
 Distance at which to draw clipmodels and clipworld - Will significantly hurt performance at values above 512 |
Sep 21, 2026 |
g_mbFrameSpan
 Motion blur: time each image spans |
Sep 21, 2026 |
g_mbNumBlurs
 Number of images used in motion blur effect |
Sep 21, 2026 |
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g_minGameClients
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Sep 21, 2026 |
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g_missionStats
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Sep 21, 2026 |
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| No blog post has a picture yet. |
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IRC: #func_arena @ irc.libera.chat
Discord: Map-Center
41 fraggers right now. Be nice to others.
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