func_arena Tuesday, September 22, 2026
Building, modding and fragging like it's 1998

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getPersistantVector

Returns the vector for the given persistant arg
Sep 21, 2026
getpos

teleport to saved location
Sep 21, 2026
getPositionForLength Sep 21, 2026
getPreviousWeapon

Returns "weaponX" where X is the number of the weapon the player was previously holding.
Sep 21, 2026
getProjectileState

gets the current state of the projectile. states are defined in doom_defs.script
Sep 21, 2026
getRandomTarget

Finds a random targeted entity of the specified type.
Sep 21, 2026
getReachableEntityPosition

returns the position of the entity within the aas if possible, otherwise just the entity position.
Sep 21, 2026
getShaderParm

Gets the value of the specified shader parm.
Sep 21, 2026
getShootTarget Sep 21, 2026
getSightNode Sep 21, 2026
getSize

Gets the size of this entity's bounding box.
Sep 21, 2026
getSpeed Sep 21, 2026
getSpiritPower Sep 21, 2026
getSpiritProxy Sep 21, 2026
getSplineEntity Sep 21, 2026
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