func_arena Tuesday, September 22, 2026
Building, modding and fragging like it's 1998

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getAmmoData Sep 21, 2026
getAngles

Returns the current orientation of this entity (relative to bind parent if any).
Sep 21, 2026
getAngularVelocity

Gets the current angular velocity of this entity. The angular velocity of a physics object is a vector that passes through the center of mass. The direction of
Sep 21, 2026
getAnimationLength Sep 21, 2026
getAnimPostfix Sep 21, 2026
getAnimState

Returns the name of the current animation state script function used for the given channel.
Sep 21, 2026
getAttackNode Sep 21, 2026
getAttackPoint Sep 21, 2026
getBindMaster Sep 21, 2026
getbinds

print entities bound to an entity
Sep 21, 2026
getBlendFrames

Returns the number of frames to blend between animations on the given channel. NOTE: weapons only use ANIMCHANNEL_ALL
Sep 21, 2026
getButtons

Returns the button state from the current user command.
Sep 21, 2026
getCircleNode Sep 21, 2026
getClosestHiddenTarget

Finds the closest targeted entity of the specified type.
Sep 21, 2026
getCockpit Sep 21, 2026
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