wait
This is a console command, present on Quake, Quake II, Quake III Arena, RTCW Single Player, RTCW Multiplayer, Enemy Territory, DOOM 3, DOOM 3 BFG, Quake 4 and Prey. Below you can find its usage and flags for each engine that declares it.
Quake
| Property |
Value |
| Type |
console command |
Quake II
| Property |
Value |
| Type |
console command |
Quake III Arena
| Property |
Value |
| Type |
console command |
RTCW Single Player
| Property |
Value |
| Type |
console command |
RTCW Multiplayer
| Property |
Value |
| Type |
console command |
Enemy Territory
| Property |
Value |
| Type |
console command |
DOOM 3 (console command)
delays remaining buffered commands one or more frames
| Property |
Value |
| Type |
console command |
| Flags |
CMD_FL_SYSTEM |
DOOM 3 (script event)
Suspends execution of the current thread for the given number of seconds.
| Property |
Value |
| Type |
script event |
| Returns |
void |
| Parameters |
float time |
| Section |
all entities |
DOOM 3 BFG
delays remaining buffered commands one or more frames
| Property |
Value |
| Type |
console command |
| Flags |
CMD_FL_SYSTEM |
Quake 4
| Property |
Value |
| Type |
script event |
| Returns |
void |
| Parameters |
float |
Prey
| Property |
Value |
| Type |
script event |
| Returns |
void |
| Parameters |
float |