func_arena Tuesday, September 22, 2026
Building, modding and fragging like it's 1998

142778 visitors
YOUR #1 SOURCE FOR RETRO FPS DEVELOPMENT Y2K READY
  *** func_arena goes live, let the carnage begin!   ***   ET: Legacy 2.86.0 is out!   ***   Engine of the Week: qrustyquake by cyanbun96   ***   Server admins: read our migration guide before Friday   ***   Ironwail 0.8.2 is out!   ***  
NAVIGATION
Wiki » Reference » vehicle_ entities » vehicle_drop_pod
ARTICLE

vehicle_drop_pod

This is an entity on id Tech 4 engines, present on Quake 4. Below you can find its spawnflags, keys and editor settings for each game that defines it.

Quake 4

Drop pod vehicle.

Editor

Property Value
Type point entity
Spawn class rvVehicleDropPod -> rvVehicleStatic -> rvVehicle -> idActor -> idAFEntity_Gibbable -> idAFEntity_Base -> idAnimatedEntity -> idEntity -> idClass
Min -40 -8 0
Max 40 8 36
Color 0 .5 .25

Script events

Event Declared by
scriptedAnim rvVehicleDropPod
scriptedDone rvVehicleDropPod
scriptedStop rvVehicleDropPod
lock rvVehicle
isLocked rvVehicle
enableMovement rvVehicle
disableMovement rvVehicle
enableWeapon rvVehicle
disableWeapon rvVehicle
enableClip rvVehicle
disableClip rvVehicle
activate rvVehicle
launchProjectiles rvVehicle
setScript rvVehicle
setHealth rvVehicle
getViewAngles rvVehicle
enableEyeFocus idActor
disableEyeFocus idActor
enableBlinking idActor
disableBlinking idActor
footstep idActor
leftFoot idActor
rightFoot idActor
EnableWalkIK idActor
DisableWalkIK idActor
EnableLegIK idActor
DisableLegIK idActor
preventPain idActor
disablePain idActor
enablePain idActor
setAnimPrefix idActor
setSyncedAnimWeight idActor
setBlendFrames idActor
getBlendFrames idActor
overrideAnim idActor
enableAnim idActor
hasEnemies idActor
nextEnemy idActor
closestEnemyToPoint idActor
stopSound idActor
getHead idActor
flashlight idActor
teleport idActor
enterVehicle idActor
exitVehicle idActor
setAnimRate idActor
playAnim idActor
damageOverTime idActor
damageOverTimeEffect idActor
jointCrawlEffect idActor
gib idAFEntity_Gibbable
SetConstraintPosition idAFEntity_Base
getJointHandle idAnimatedEntity
clearAllJoints idAnimatedEntity
clearJoint idAnimatedEntity
setJointPos idAnimatedEntity
setJointAngle idAnimatedEntity
getJointPos idAnimatedEntity
getJointAngle idAnimatedEntity
setJointAngularVelocity idAnimatedEntity
collapseJoints idAnimatedEntity
getName idEntity
setName idEntity
activateTargets idEntity
numTargets idEntity
getTarget idEntity
randomTarget idEntity
bindToJoint idEntity
removeBinds idEntity
bind idEntity
bindPosition idEntity
unbind idEntity
setOwner idEntity
setModel idEntity
setSkin idEntity
getShaderParm idEntity
setShaderParm idEntity
setShaderParms idEntity
setColor idEntity
getColor idEntity
isHidden idEntity
hide idEntity
show idEntity
cacheSoundShader idEntity
startSoundShader idEntity
startSound idEntity
fadeSound idEntity
getWorldOrigin idEntity
setWorldOrigin idEntity
getOrigin idEntity
setOrigin idEntity
getAngles idEntity
setAngles idEntity
getLinearVelocity idEntity
setLinearVelocity idEntity
getAngularVelocity idEntity
setAngularVelocity idEntity
getSize idEntity
setSize idEntity
getMins idEntity
getMaxs idEntity
touches idEntity
setGuiParm idEntity
setGuiFloat idEntity
getNextKey idEntity
setKey idEntity
getKey idEntity
getIntKey idEntity
getFloatKey idEntity
getVectorKey idEntity
getEntityKey idEntity
restorePosition idEntity
distanceTo idEntity
distanceToPoint idEntity
startFx idEntity
waitFrame idEntity
wait idEntity
hasFunction idEntity
callFunction idEntity
setNeverDormant idEntity
clearSkin idEntity
setContents idEntity
getLastBlocker idEntity
playEffect idEntity
stopEffect idEntity
stopAllEffects idEntity
getHealth idEntity
hideSurface idEntity
showSurface idEntity
guiEvent idEntity
playbackCallback idEntity
getBindMaster idEntity
applyImpulse idEntity
removeNullTargets idEntity
isA idEntity
isSameTypeAs idEntity
matchPrefix idEntity
clearTargetList idEntity
appendTarget idEntity
removeTarget idEntity
remove idClass

Last changed Sep 21, 2026
<< back to the wiki  ·  History
RELATED GAMES
Quake 4
HOT FILES
No files yet.
all files >>
LATEST BLOGS
No blog posts yet.
all blogs >>
MEDIA FROM THE BLOGS
No blog post has a picture yet.
all blogs >>
LATEST DEVLOGS
No devlog entries yet.
all blogs >>
CHAT
IRC:
#func_arena @ irc.libera.chat

Discord:
Map-Center

41 fraggers right now. Be nice to others.
Powered by Debian Linux Now! Get Mozilla Now! Stop Microsoft! Dopefish Now! 1-Bit Icons by Nikoichu
home  ·  contact  ·  privacy policy  ·  forums  ·  submit content  ·  rss
func_arena is a member of the func_network. We are not responsible for user content, your ping, or your kill-to-death ratio.
Powered by fragnuke 0.7.2. Best viewed at 1024x768 in Mozilla. No frames, no Flash, no bs.