trigger
This is a console command on id Tech 4 engines, present on DOOM 3, DOOM 3 BFG, Quake 4 and Prey. Below you can find its usage and flags for each engine that declares it.
DOOM 3 (console command)
triggers an entity
Usage
usage: trigger <name of entity to trigger>
| Property |
Value |
| Type |
console command |
| Flags |
CMD_FL_GAME | CMD_FL_CHEAT |
DOOM 3 (script event)
Triggers the given entity.
| Property |
Value |
| Type |
script event |
| Returns |
void |
| Parameters |
entity entityToTrigger |
| Section |
system events (called via 'sys.') |
DOOM 3 BFG
triggers an entity
Usage
usage: trigger <name of entity to trigger>
| Property |
Value |
| Type |
console command |
| Flags |
CMD_FL_GAME | CMD_FL_CHEAT |
Quake 4 (console command)
triggers an entity
Usage
usage: trigger <name of entity to trigger>
| Property |
Value |
| Type |
console command |
| Flags |
CMD_FL_GAME | CMD_FL_CHEAT |
Quake 4 (script event)
| Property |
Value |
| Type |
script event |
| Returns |
void |
| Parameters |
entity |
Prey (console command)
trigger all entities or a class or name
Usage
usage: trigger <name/class of entity to trigger>
| Property |
Value |
| Type |
console command |
| Flags |
CMD_FL_GAME | CMD_FL_CHEAT |
Prey (script event)
| Property |
Value |
| Type |
script event |
| Returns |
void |
| Parameters |
entity |