team_WOLF_checkpoint
This is an entity on id Tech 3 engines, present on RTCW Single Player, RTCW Multiplayer and Enemy Territory. Below you can find its spawnflags, keys and editor settings for each game that defines it.
RTCW Single Player
This is the flagpole players touch in Capture and Hold game scenarios.
It will call specific trigger funtions in the map script for this object. When allies capture, it will call "allied_capture". When axis capture, it will call "axis_capture".
JPW NERVE if spawnpoint flag is set, think will turn on spawnpoints (specified as targets) for capture team and turn *off* targeted spawnpoints for opposing team
Spawnflags
| Flag |
Bit |
Description |
| spawnpoint |
1 |
|
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-16 -16 0 |
| Max |
16 16 128 |
| Color |
.6 .9 .6 |
| Spawn function |
SP_team_WOLF_checkpoint |
RTCW Multiplayer
This is the flagpole players touch in Capture and Hold game scenarios.
It will call specific trigger funtions in the map script for this object. When allies capture, it will call "allied_capture". When axis capture, it will call "axis_capture".
JPW NERVE if spawnpoint flag is set, think will turn on spawnpoints (specified as targets) for capture team and turn *off* targeted spawnpoints for opposing team
Spawnflags
| Flag |
Bit |
Description |
| SPAWNPOINT |
1 |
|
| CP_HOLD |
2 |
|
| AXIS_ONLY |
4 |
|
| ALLIED_ONLY |
8 |
|
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-16 -16 0 |
| Max |
16 16 128 |
| Color |
.9 .3 .9 |
| Spawn function |
SP_team_WOLF_checkpoint |
Enemy Territory
This is the flagpole players touch in Capture and Hold game scenarios.
It will call specific trigger funtions in the map script for this object. When allies capture, it will call "allied_capture". When axis capture, it will call "axis_capture".
JPW NERVE if spawnpoint flag is set, think will turn on spawnpoints (specified as targets) for capture team and turn *off* targeted spawnpoints for opposing team
Spawnflags
| Flag |
Bit |
Description |
| SPAWNPOINT |
1 |
|
| CP_HOLD |
2 |
|
| AXIS_ONLY |
4 |
|
| ALLIED_ONLY |
8 |
|
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-16 -16 0 |
| Max |
16 16 128 |
| Color |
.9 .3 .9 |
| Spawn function |
SP_team_WOLF_checkpoint |