team_CTF_bluespawn
This is an entity on id Tech 3 engines, present on Quake III Arena, RTCW Single Player, RTCW Multiplayer and Enemy Territory. Below you can find its spawnflags, keys and editor settings for each game that defines it.
Quake III Arena
potential spawning position for blue team in CTF games. Targets will be fired when someone spawns in on them.
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-16 -16 -24 |
| Max |
16 16 32 |
| Color |
0 0 1 |
| Spawn function |
SP_team_CTF_bluespawn |
RTCW Single Player
potential spawning position for allied team in wolfdm games.
TODO: SelectRandomTeamSpawnPoint() will choose team_CTF_bluespawn point that:
- has been activated (active) 2) isn't occupied and 3) is closest to selected team_WOLF_objective
This allows spawnpoints to advance across the battlefield as new ones are placed and/or activated.
If target is set, point spawnpoint toward target activation
Spawnflags
| Flag |
Bit |
Description |
| invulnerable |
1 |
|
| startactive |
2 |
|
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-16 -16 -24 |
| Max |
16 16 32 |
| Color |
0 0 1 |
| Spawn function |
SP_team_CTF_bluespawn |
RTCW Multiplayer
potential spawning position for allied team in wolfdm games.
TODO: SelectRandomTeamSpawnPoint() will choose team_CTF_bluespawn point that:
- has been activated (active) 2) isn't occupied and 3) is closest to selected team_WOLF_objective
This allows spawnpoints to advance across the battlefield as new ones are placed and/or activated.
If target is set, point spawnpoint toward target activation
Spawnflags
| Flag |
Bit |
Description |
| invulnerable |
1 |
|
| startactive |
2 |
|
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-16 -16 -24 |
| Max |
16 16 32 |
| Color |
0 0 1 |
| Spawn function |
SP_team_CTF_bluespawn |
Enemy Territory
potential spawning position for allied team in wolfdm games.
TODO: SelectRandomTeamSpawnPoint() will choose team_CTF_bluespawn point that:
- has been activated (active) 2) isn't occupied and 3) is closest to selected team_WOLF_objective
This allows spawnpoints to advance across the battlefield as new ones are placed and/or activated.
If target is set, point spawnpoint toward target activation
Spawnflags
| Flag |
Bit |
Description |
| ? |
1 |
|
| INVULNERABLE |
2 |
|
| STARTACTIVE |
4 |
|
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-16 -16 -24 |
| Max |
16 16 32 |
| Color |
0 0 1 |
| Spawn function |
SP_team_CTF_bluespawn |