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Wiki » Reference » team_ entities » team_CTF_bluespawn
ARTICLE

team_CTF_bluespawn

This is an entity on id Tech 3 engines, present on Quake III Arena, RTCW Single Player, RTCW Multiplayer and Enemy Territory. Below you can find its spawnflags, keys and editor settings for each game that defines it.

Quake III Arena

potential spawning position for blue team in CTF games. Targets will be fired when someone spawns in on them.

Editor

Property Value
Type point entity
Min -16 -16 -24
Max 16 16 32
Color 0 0 1
Spawn function SP_team_CTF_bluespawn

RTCW Single Player

potential spawning position for allied team in wolfdm games.

TODO: SelectRandomTeamSpawnPoint() will choose team_CTF_bluespawn point that:

  1. has been activated (active) 2) isn't occupied and 3) is closest to selected team_WOLF_objective

This allows spawnpoints to advance across the battlefield as new ones are placed and/or activated.

If target is set, point spawnpoint toward target activation

Spawnflags

Flag Bit Description
invulnerable 1
startactive 2

Editor

Property Value
Type point entity
Min -16 -16 -24
Max 16 16 32
Color 0 0 1
Spawn function SP_team_CTF_bluespawn

RTCW Multiplayer

potential spawning position for allied team in wolfdm games.

TODO: SelectRandomTeamSpawnPoint() will choose team_CTF_bluespawn point that:

  1. has been activated (active) 2) isn't occupied and 3) is closest to selected team_WOLF_objective

This allows spawnpoints to advance across the battlefield as new ones are placed and/or activated.

If target is set, point spawnpoint toward target activation

Spawnflags

Flag Bit Description
invulnerable 1
startactive 2

Editor

Property Value
Type point entity
Min -16 -16 -24
Max 16 16 32
Color 0 0 1
Spawn function SP_team_CTF_bluespawn

Enemy Territory

potential spawning position for allied team in wolfdm games.

TODO: SelectRandomTeamSpawnPoint() will choose team_CTF_bluespawn point that:

  1. has been activated (active) 2) isn't occupied and 3) is closest to selected team_WOLF_objective

This allows spawnpoints to advance across the battlefield as new ones are placed and/or activated.

If target is set, point spawnpoint toward target activation

Spawnflags

Flag Bit Description
? 1
INVULNERABLE 2
STARTACTIVE 4

Editor

Property Value
Type point entity
Min -16 -16 -24
Max 16 16 32
Color 0 0 1
Spawn function SP_team_CTF_bluespawn

Last changed Sep 21, 2026
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