surfaceparm slag
This is a surface parameter on id Tech 3 engines, present on RTCW Single Player, RTCW Multiplayer and Enemy Territory. Below you can find the surface and content flags it sets for each game.
RTCW Single Player
uses the CONTENTS_SLIME flag, but the shader reference is changed to 'slag'
| Property |
Value |
| Type |
surface parameter |
| Content flags |
CONTENTS_SLIME |
| Clears solid |
yes |
RTCW Multiplayer
uses the CONTENTS_SLIME flag, but the shader reference is changed to 'slag'
| Property |
Value |
| Type |
surface parameter |
| Content flags |
CONTENTS_SLIME |
| Clears solid |
yes |
Enemy Territory
uses the CONTENTS_SLIME flag, but the shader reference is changed to 'slag'
| Property |
Value |
| Type |
surface parameter |
| Content flags |
CONTENTS_SLIME |
| Clears solid |
yes |