si_allowHitscanTint
This is a cvar, also known as console variable on id Tech 4 engines, present on Quake 4. Below you can find its default value and flags for each engine that declares it.
Quake 4
use hitscan tint (e.g. rail color) 0 - no tinting allowed, 1 - player hitscan tinting allowed in DM and NO hitscan tinting in team games, 2 - player hitscan tinting allowed in DM and use team-color hitscan tints in team games
| Property |
Value |
| Type |
console variable |
| Default |
2 |
| Flags |
CVAR_GAME | CVAR_SERVERINFO | PC_CVAR_ARCHIVE | CVAR_INTEGER |