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Wiki » Reference » RTCW Single Player Entities » shooter_tesla
ARTICLE

shooter_tesla

This is an entity on id Tech 3 engines, present on RTCW Single Player and RTCW Multiplayer. Below you can find its spawnflags, keys and editor settings for each game that defines it.

RTCW Single Player

Spawnflags

Flag Bit Description
START_ON 1 means it starts out active, the default is to start off and fire when triggered
DLIGHT 2 will have a built-in dlight flashing too (use color picker to set color of dlight. (def: blue) )

Keys

Key Description
sticktime - how long each bolt should 'stick' to an impact point (def: .5)
random - how far away to drift from the target. (def: 0.0)
width - width of the bolts (def: 20)
count - number of bolts to fire per impact point. (def: 2)
dlightsize - how big to make the attached light. (def: 500)

Editor

Property Value
Type point entity
Min -16 -16 -16
Max 16 16 16
Color 1 0 0
Spawn function SP_shooter_tesla

RTCW Multiplayer

Spawnflags

Flag Bit Description
START_ON 1 means it starts out active, the default is to start off and fire when triggered
DLIGHT 2 will have a built-in dlight flashing too (use color picker to set color of dlight)

Keys

Key Description
sticktime - how long each bolt should 'stick' to an impact point (def: .5)
random - how far away to drift from the target. (def: 0.0)
width - width of the bolts (def: 20)
count - number of bolts to fire per impact point. (def: 2)

Editor

Property Value
Type point entity
Min -16 -16 -16
Max 16 16 16
Color 1 0 0
Spawn function SP_shooter_tesla

Last changed Sep 21, 2026
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