shooter_sniper
This is an entity on id Tech 3 engines, present on RTCW Single Player and RTCW Multiplayer. Below you can find its spawnflags, keys and editor settings for each game that defines it.
RTCW Single Player
Fires at either the target or the current direction.
Keys
| Key |
Description |
| random |
is the number of degrees of deviance from the taget. (1.0 default) |
| damage |
the amount of damage sniper will cause when he hits his target default is 10 |
| radius |
is the dist the target would need to travel before sniper lost his beat default 256 |
| delay |
is the rate of fire defaults to 1 sec |
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-16 -16 -16 |
| Max |
16 16 16 |
| Color |
1 0 0 |
| Spawn function |
SP_shooter_sniper |
RTCW Multiplayer
Fires at either the target or the current direction.
Keys
| Key |
Description |
| random |
is the number of degrees of deviance from the taget. (1.0 default) |
| damage |
the amount of damage sniper will cause when he hits his target default is 10 |
| radius |
is the dist the target would need to travel before sniper lost his beat default 256 |
| delay |
is the rate of fire defaults to 1 sec |
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-16 -16 -16 |
| Max |
16 16 16 |
| Color |
1 0 0 |
| Spawn function |
SP_shooter_sniper |