shooter_grenade
This is an entity on id Tech 3 engines, present on Quake III Arena, RTCW Single Player, RTCW Multiplayer and Enemy Territory. Below you can find its spawnflags, keys and editor settings for each game that defines it.
Quake III Arena
Fires at either the target or the current direction.
Keys
| Key |
Description |
| random |
is the number of degrees of deviance from the taget. (1.0 default) |
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-16 -16 -16 |
| Max |
16 16 16 |
| Color |
1 0 0 |
| Spawn function |
SP_shooter_grenade |
RTCW Single Player
Fires at either the target or the current direction.
Keys
| Key |
Description |
| random |
is the number of degrees of deviance from the taget. (1.0 default) |
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-16 -16 -16 |
| Max |
16 16 16 |
| Color |
1 0 0 |
| Spawn function |
SP_shooter_grenade |
RTCW Multiplayer
Fires at either the target or the current direction.
Keys
| Key |
Description |
| random |
is the number of degrees of deviance from the taget. (1.0 default) |
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-16 -16 -16 |
| Max |
16 16 16 |
| Color |
1 0 0 |
| Spawn function |
SP_shooter_grenade |
Enemy Territory
Fires at either the target or the current direction.
Keys
| Key |
Description |
| random |
is the number of degrees of deviance from the taget. (1.0 default) |
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-16 -16 -16 |
| Max |
16 16 16 |
| Color |
1 0 0 |
| Spawn function |
SP_shooter_grenade |