setBlendFrames
This is a script event on id Tech 4 engines, present on DOOM 3, Quake 4 and Prey. Below you can find its signature for each game that declares it.
DOOM 3
Sets the number of frames to blend between animations on the given channel. NOTE: weapons only use ANIMCHANNEL_ALL
| Property |
Value |
| Type |
script event |
| Returns |
void |
| Parameters |
float channel, float blendFrame |
| Section |
weapons |
Quake 4
| Property |
Value |
| Type |
script event |
| Returns |
void |
| Parameters |
float, float |
Prey
| Property |
Value |
| Type |
script event |
| Returns |
void |
| Parameters |
float, float |