r_supportNoSpecular
This is a cvar, also known as console variable on id Tech 4 engines, present on dhewm3. Below you can find its default value and flags for each engine that declares it.
dhewm3
Support 'nospecular' parm on lights. Vanilla Doom3 didn't, so the original maps are probably expecting it to not do anything. -1: Only support in maps that have have \"allow_nospecular\" \"1\" set in worldspawn (default), 0: never respect 'nospecular' parm 1: support 'nospecular' in all maps
| Property |
Value |
| Type |
console variable |
| Default |
-1 |
| Flags |
CVAR_RENDERER | CVAR_INTEGER | CVAR_ARCHIVE |