r_showSkel
This is a cvar, also known as console variable on id Tech 4 engines, present on DOOM 3, DOOM 3 BFG, Quake 4 and Prey. Below you can find its default value and flags for each engine that declares it.
DOOM 3
draw the skeleton when model animates, 1 = draw model with skeleton, 2 = draw skeleton only
| Property |
Value |
| Type |
console variable |
| Default |
0 |
| Flags |
CVAR_RENDERER | CVAR_INTEGER |
DOOM 3 BFG
draw the skeleton when model animates, 1 = draw model with skeleton, 2 = draw skeleton only
| Property |
Value |
| Type |
console variable |
| Default |
0 |
| Flags |
CVAR_RENDERER | CVAR_INTEGER |
Quake 4
draw the skeleton when model animates, 1 = draw model with skeleton, 2 = draw skeleton only, 3 = draw joints only
| Property |
Value |
| Type |
console variable |
| Default |
0 |
| Flags |
CVAR_RENDERER | CVAR_INTEGER |
Prey
| Property |
Value |
| Type |
console variable |
| Default |
0 |
| Flags |
CVAR_RENDERER | CVAR_INTEGER |