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Wiki » Reference » DOOM 3 Classes » idAFEntity_Generic
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idAFEntity_Generic

This is an engine class on id Tech 4 engines, present on DOOM 3, Quake 4 and Prey. Below you can find the class tree, what derives from it and the events produced.

DOOM 3

Property Value
Type engine class
Inherits idAFEntity_Gibbable

Class tree

  • idClass
    • idEntity
      • idAnimatedEntity
        • idAFEntity_Base
          • idAFEntity_Gibbable
            • idAFEntity_Generic

Entities

Entity
env_craneplatform_caverns1
env_curtain
env_evilmeat
env_gibs_leftarm
env_gibs_leftleg
env_gibs_rtlolegstump
env_gibs_rtuplegstump
env_gibs_ruparmstub
env_gibs_spine
env_gibs_torso
env_hellcage_long
env_hellcage_medium
env_hellcage_short
env_hellchain
env_juglamp
env_pipe_96
env_player_doommarine
env_ragdoll_archvile
env_ragdoll_boney
env_ragdoll_cherub
env_ragdoll_commando
env_ragdoll_fatty
env_ragdoll_hazmat
env_ragdoll_hellknight
env_ragdoll_imp
env_ragdoll_mummy
env_ragdoll_mummy_fixed
env_ragdoll_pinky
env_ragdoll_poppy
env_ragdoll_revenant
env_ragdoll_sentry
env_ragdoll_skeleton
env_ragdoll_zfem
env_rope
env_swing_tubearm
env_swinglight_long
env_swinglight_long_fixed
env_swinglight_long_wbulbs
env_swinglight_long_wbulbs_128
env_swinglight_long_wbulbs_192
env_swinglight_long_wbulbs_32
env_swinglight_long_wbulbs_fixed
env_swinglight_round
env_swinglight_sl128
env_swinglight_sl128_fixed
env_swinglight_sl64
env_web
env_wirea
env_wireb
env_wirec
env_xianbutton_1
env_xianbutton_2
env_xianbutton_3
underground_platform

Supported events

Event Declared by
activate idAFEntity_Generic
gib idAFEntity_Gibbable
SetConstraintPosition idAFEntity_Base
getJointHandle idAnimatedEntity
clearAllJoints idAnimatedEntity
clearJoint idAnimatedEntity
setJointPos idAnimatedEntity
setJointAngle idAnimatedEntity
getJointPos idAnimatedEntity
getJointAngle idAnimatedEntity
getName idEntity
setName idEntity
activateTargets idEntity
numTargets idEntity
getTarget idEntity
randomTarget idEntity
bindToJoint idEntity
removeBinds idEntity
bind idEntity
bindPosition idEntity
unbind idEntity
setOwner idEntity
setModel idEntity
setSkin idEntity
getShaderParm idEntity
setShaderParm idEntity
setShaderParms idEntity
setColor idEntity
getColor idEntity
isHidden idEntity
hide idEntity
show idEntity
cacheSoundShader idEntity
startSoundShader idEntity
startSound idEntity
stopSound idEntity
fadeSound idEntity
getWorldOrigin idEntity
setWorldOrigin idEntity
getOrigin idEntity
setOrigin idEntity
getAngles idEntity
setAngles idEntity
getLinearVelocity idEntity
setLinearVelocity idEntity
getAngularVelocity idEntity
setAngularVelocity idEntity
getSize idEntity
setSize idEntity
getMins idEntity
getMaxs idEntity
touches idEntity
setGuiParm idEntity
setGuiFloat idEntity
getNextKey idEntity
setKey idEntity
getKey idEntity
getIntKey idEntity
getFloatKey idEntity
getVectorKey idEntity
getEntityKey idEntity
restorePosition idEntity
distanceTo idEntity
distanceToPoint idEntity
startFx idEntity
waitFrame idEntity
wait idEntity
hasFunction idEntity
callFunction idEntity
setNeverDormant idEntity
setGui idEntity
precacheGui idEntity
getGuiParm idEntity
getGuiParmFloat idEntity
guiNamedEvent idEntity
remove idClass

Quake 4

Property Value
Type engine class
Inherits idAFEntity_Gibbable

Class tree

  • idClass
    • idEntity
      • idAnimatedEntity
        • idAFEntity_Base
          • idAFEntity_Gibbable
            • idAFEntity_Generic

Entities

Entity
env_af_hinge
env_af_hinge_tram
env_chemical_vat
env_dead_d_arm
env_dead_d_leg
env_dead_d_leg_clean
env_hanglight_square
env_ragdoll_strogg_marine
env_swinging_light
env_tram

Supported events

Event Declared by
activate idAFEntity_Generic
gib idAFEntity_Gibbable
SetConstraintPosition idAFEntity_Base
getJointHandle idAnimatedEntity
clearAllJoints idAnimatedEntity
clearJoint idAnimatedEntity
setJointPos idAnimatedEntity
setJointAngle idAnimatedEntity
getJointPos idAnimatedEntity
getJointAngle idAnimatedEntity
setJointAngularVelocity idAnimatedEntity
collapseJoints idAnimatedEntity
getName idEntity
setName idEntity
activateTargets idEntity
numTargets idEntity
getTarget idEntity
randomTarget idEntity
bindToJoint idEntity
removeBinds idEntity
bind idEntity
bindPosition idEntity
unbind idEntity
setOwner idEntity
setModel idEntity
setSkin idEntity
getShaderParm idEntity
setShaderParm idEntity
setShaderParms idEntity
setColor idEntity
getColor idEntity
isHidden idEntity
hide idEntity
show idEntity
cacheSoundShader idEntity
startSoundShader idEntity
startSound idEntity
stopSound idEntity
fadeSound idEntity
getWorldOrigin idEntity
setWorldOrigin idEntity
getOrigin idEntity
setOrigin idEntity
getAngles idEntity
setAngles idEntity
getLinearVelocity idEntity
setLinearVelocity idEntity
getAngularVelocity idEntity
setAngularVelocity idEntity
getSize idEntity
setSize idEntity
getMins idEntity
getMaxs idEntity
touches idEntity
setGuiParm idEntity
setGuiFloat idEntity
getNextKey idEntity
setKey idEntity
getKey idEntity
getIntKey idEntity
getFloatKey idEntity
getVectorKey idEntity
getEntityKey idEntity
restorePosition idEntity
distanceTo idEntity
distanceToPoint idEntity
startFx idEntity
waitFrame idEntity
wait idEntity
hasFunction idEntity
callFunction idEntity
setNeverDormant idEntity
clearSkin idEntity
setContents idEntity
getLastBlocker idEntity
playEffect idEntity
stopEffect idEntity
stopAllEffects idEntity
getHealth idEntity
hideSurface idEntity
showSurface idEntity
guiEvent idEntity
playbackCallback idEntity
getBindMaster idEntity
applyImpulse idEntity
removeNullTargets idEntity
isA idEntity
isSameTypeAs idEntity
matchPrefix idEntity
clearTargetList idEntity
appendTarget idEntity
removeTarget idEntity
setHealth idEntity
remove idClass

Prey

Property Value
Type engine class
Inherits idAFEntity_Gibbable

Class tree

  • idClass
    • idEntity
      • hhRenderEntity
        • idAnimatedEntity
          • hhAnimatedEntity
            • idAFEntity_Base
              • idAFEntity_Gibbable
                • idAFEntity_Generic

Child classes

Class
hhAFEntity

Supported events

Event Declared by
activate idAFEntity_Generic
gib idAFEntity_Gibbable
SetConstraintPosition idAFEntity_Base
setAFCollision idAFEntity_Base
spawnFXAlongBone hhAnimatedEntity
getJointHandle idAnimatedEntity
clearAllJoints idAnimatedEntity
clearJoint idAnimatedEntity
setJointPos idAnimatedEntity
setJointAngle idAnimatedEntity
getJointPos idAnimatedEntity
getJointAngle idAnimatedEntity
moveToJoint idEntity
moveToJointWeighted idEntity
moveJointToJoint idEntity
moveJointToJointOffset idEntity
setSkin idEntity
spawnDebris idEntity
delayDamageEntity idEntity
dispose idEntity
setDeformation idEntity
setFloatKey idEntity
setVectorKey idEntity
setEntityKey idEntity
playerCanSee idEntity
setContents idEntity
setClipmask idEntity
setPortalCollision idEntity
killbox idEntity
getName idEntity
setName idEntity
findTargets idEntity
activateTargets idEntity
numTargets idEntity
getTarget idEntity
randomTarget idEntity
bindToJoint idEntity
removeBinds idEntity
bind idEntity
bindPosition idEntity
unbind idEntity
setOwner idEntity
setModel idEntity
getShaderParm idEntity
setShaderParm idEntity
setShaderParms idEntity
setColor idEntity
getColor idEntity
isHidden idEntity
hide idEntity
show idEntity
cacheSoundShader idEntity
startSoundShader idEntity
startSound idEntity
stopSound idEntity
fadeSound idEntity
getWorldOrigin idEntity
setWorldOrigin idEntity
getOrigin idEntity
setOrigin idEntity
getAngles idEntity
setAngles idEntity
getLinearVelocity idEntity
setLinearVelocity idEntity
getAngularVelocity idEntity
setAngularVelocity idEntity
getSize idEntity
setSize idEntity
getMins idEntity
getMaxs idEntity
touches idEntity
setGuiParm idEntity
setGuiFloat idEntity
getNextKey idEntity
setKey idEntity
getKey idEntity
getIntKey idEntity
getFloatKey idEntity
getVectorKey idEntity
getEntityKey idEntity
restorePosition idEntity
updateCameraTarget idEntity
distanceTo idEntity
distanceToPoint idEntity
startFx idEntity
waitFrame idEntity
wait idEntity
hasFunction idEntity
callFunction idEntity
setNeverDormant idEntity
playRumble idEntity
stopRumble idEntity
remove idClass

Last changed Sep 21, 2026
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