func_playback
This is an entity on id Tech 4 engines, present on Quake 4. Below you can find its spawnflags, keys and editor settings for each game that defines it.
Quake 4
Follows a playback path when triggered.
Keys
| Key |
Type |
Default |
Description |
| angles_from_vel |
var |
0 |
If non-zero, the angles for the playback will come from its velocity rather than from the recorded angles. |
| playback_name |
var |
|
Name of the playback to execute when triggered. |
Editor
| Property |
Value |
| Type |
point entity |
| Spawn class |
rvPlaybackEnt |
| Min |
-16 -16 0 |
| Max |
16 16 32 |
| Color |
0 .5 .8 |