func_constructible
This is an entity on id Tech 3 engines, present on Enemy Territory. Below you can find its spawnflags, keys and editor settings for each game that defines it.
Enemy Territory
A constructible object that functions as target for engineers.
Spawnflags
| Flag |
Bit |
Description |
| START_BUILT |
1 |
: building starts built |
| INVULNERABLE |
2 |
: building can't be destroyed |
| AXIS_CONSTRUCTIBLE |
4 |
: building is constructible by axis |
| ALLIED_CONSTRUCTIBLE |
8 |
: building is constructible by allies |
| BLOCK_PATHS_WHEN_BUILT |
16 |
: when built, areas touching structures are blocked |
| NO_AAS_BLOCKING |
32 |
: dont interact with AAS at all |
| AAS_SCRIPTED |
64 |
|
Keys
| Key |
Description |
| track |
functions as a group name. All entities with the same 'track' as the func_constructible will be constructed at the same time. |
| constages |
list of target func_brushmodel entities (up to 3) that make up the construction stages (example: "stage1;stage2;") |
| desstages |
list of target func_brushmodel entities (up to 3) that make up the destruction stages (example: "desstage1;desstage2;") |
Editor
| Property |
Value |
| Type |
brush entity |
| Color |
.9 .75 .15 |
| Spawn function |
SP_func_constructible |