clearSignalThread
This is a script event on id Tech 4 engines, present on DOOM 3, Quake 4 and Prey. Below you can find its signature for each game that declares it.
DOOM 3
Clears the script callback function set for when the given signal is raised on the given entity.
| Property |
Value |
| Type |
script event |
| Returns |
void |
| Parameters |
float signalNum, entity ent |
| Section |
system events (called via 'sys.') |
Quake 4
| Property |
Value |
| Type |
script event |
| Returns |
void |
| Parameters |
float, entity |
Prey
| Property |
Value |
| Type |
script event |
| Returns |
void |
| Parameters |
float, entity |