cacheSoundShader
This is a script event on id Tech 4 engines, present on DOOM 3, Quake 4 and Prey. Below you can find its signature for each game that declares it.
DOOM 3
ensure the specified sound shader is loaded by the system. prevents cache hits when playing sound shaders.
| Property |
Value |
| Type |
script event |
| Returns |
void |
| Parameters |
string shaderName |
| Section |
all entities |
Quake 4
| Property |
Value |
| Type |
script event |
| Returns |
void |
| Parameters |
string |
Prey
| Property |
Value |
| Type |
script event |
| Returns |
void |
| Parameters |
string |