bind
This is a console command, present on Quake, Quake II, Quake III Arena, RTCW Single Player, RTCW Multiplayer, Enemy Territory, DOOM 3, DOOM 3 BFG, Quake 4 and Prey. Below you can find its usage and flags for each engine that declares it.
Quake
Usage
bind <key> [command] : attach a command to a key
| Property |
Value |
| Type |
console command |
Quake II
Usage
bind <key> [command] : attach a command to a key
| Property |
Value |
| Type |
console command |
Quake III Arena
Usage
bind <key> [command] : attach a command to a key
| Property |
Value |
| Type |
console command |
RTCW Single Player
Usage
bind <key> [command] : attach a command to a key
| Property |
Value |
| Type |
console command |
RTCW Multiplayer
Usage
bind <key> [command] : attach a command to a key
| Property |
Value |
| Type |
console command |
Enemy Territory
Usage
bind <key> [command] : attach a command to a key
| Property |
Value |
| Type |
console command |
DOOM 3 (console command)
binds a command to a key
Usage
bind <key> [command] : attach a command to a key
| Property |
Value |
| Type |
console command |
| Flags |
CMD_FL_SYSTEM |
DOOM 3 (script event)
Fixes this entity's position and orientation relative to another entity, such that when the master entity moves, so does thisentity.
| Property |
Value |
| Type |
script event |
| Returns |
void |
| Parameters |
entity master |
| Section |
all entities |
DOOM 3 BFG
binds a command to a key
Usage
bind <key> [command] : attach a command to a key
| Property |
Value |
| Type |
console command |
| Flags |
CMD_FL_SYSTEM |
Quake 4
| Property |
Value |
| Type |
script event |
| Returns |
void |
| Parameters |
entity |
Prey
| Property |
Value |
| Type |
script event |
| Returns |
void |
| Parameters |
entity |