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Type: | Open source | By: | func_klaus | Licence: | GPL | Renderer: | OpenGL 1 | Runs on: | - | Since: | - | Source released: | - | Came from: | Return to Castle Wolfenstein (2001) | Forks of: | iortcw | Source: | klaussilveira/neortcw | Catalogued: | 0 forks, 0 tools, 0 articles |

 A single player, multiplayer and Enemy Territory port built on iortcw and ioquake3, with one CMake build for all three, a higher server tick rate, client-side prediction and Valve-style antilag on by default. |
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Nobody has forked this engine yet.
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| GitHub did not answer just now. Try again in a little while. |
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| GitHub did not answer just now. Try again in a little while. |
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| No blog post has a picture yet. |
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IRC: #func_arena @ irc.libera.chat
Discord: Map-Center
41 fraggers right now. Be nice to others.
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