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Type: | Open source | By: | Christoph Oelckers | Licence: | GPL | Renderer: | OpenGL 1 | Runs on: | - | Since: | - | Source released: | - | Came from: | Doom (1993) | Forks of: | ZDoom | Source: | coelckers/gzdoom | Catalogued: | 2 forks, 0 tools, 0 articles |

 ZDoom with a hardware renderer, and by now the engine most new Doom content is built for. |
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| FORK | BY | LICENCE | SINCE |
| UZDoom |
UZDoom project |
GPL |
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| Raze |
Christoph Oelckers |
GPL |
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| GitHub did not answer just now. Try again in a little while. |
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| GitHub did not answer just now. Try again in a little while. |
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GZDoom has nobody attached to it. If you made it, the staff can put it under your name.

claim it >>
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| No blog post has a picture yet. |
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IRC: #func_arena @ irc.libera.chat
Discord: Map-Center
41 fraggers right now. Be nice to others.
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